Metis PBR
METIS Physically Based Rendering (PBR) Scanners
METIS scanners have been employing a range of photogrammetric techniques since 2013. These techniques have enabled the scanners to capture not just colour information, but a wealth of additional valuable data.
Today, METIS scanners have the capability to produce standardised PBR maps. These maps can be seamlessly utilised by a wide array of popular 3D rendering software including Blender, Lumion, KeyShot, 3DS MAX, Cinema 4D, Substance, Unreal, Browzwear, and more.
METIS software automatically generates Base Color, Roughness, Normal, Displacement, Alpha, Opacity and Metalness maps for a fully optimised Metallic-Roughness workflow.
You can also export all PBR maps in the U3M file format (Unified 3D Material), which makes it easier to work with the material in any rendering software that supports U3M.

METIS PBR Workflow
At METIS Australia, we fully utilise Physically Based Rendering (PBR), a core technology initially developed by the film and videogame industry, for achieving photorealistic renderings. However, its applications have since transcended these industries. Presently, PBR plays a significant role in most industries across the globe, which showcase the endless possible applications of this advanced technology.
Let’s take a look at the METIS PBR Workflow:
What are the potential applications for PBR renderings?
- Catalogues and other types of printed material.
- Videos for marketing purposes.
- Websites and e-commerce stores.
- Previews of materials for 3D CAD projects.
- VR (Virtual Reality)
Ready to take the next step?
Get in touch with METIS Australia today.
If you have any questions or would like one of our experts to guide you in making the right choice for your scanning needs, contact us today.